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/** @peep sketch */
/* @pjs font=/uploads/16177/controllerfouroblique.otf; */
//General setup.
void setup ()
{
size(800, 600);
background(255);
stroke(0);
//Font.
PFont font = createFont("/uploads/16177/controllerfouroblique.otf", 15);
textFont(font);
}
//Text and drawing tools.
void draw () {
//All the text has to be first, otherwise, it'll get covered by drawings.
fill(125);
text("Initiate drawing by clicking.", 20, 20);
//Most colours according to 'https://www.colorcodehex.com'.
text("q-White w-Black e-Grey r-Green t-Blue y-Red u-Yellow i-Cyan o-Magenta", 20, 40);
text("Change tool size with keys 1 - 9.", 20, 60);
text("z-Spray x-Circles c-Brush v-Orbs b-Squares n-Fill White m-Fill Black", 20, 80);
//Tool sizes.
if (key == '1')
{
strokeWeight(1);
}
if (key == '2')
{
strokeWeight(2);
}
if (key == '3')
{
strokeWeight(3);
}
if (key == '4')
{
strokeWeight(4);
}
if (key == '5')
{
strokeWeight(5);
}
if (key == '6')
{
strokeWeight(6);
}
if (key == '7')
{
strokeWeight(7);
}
if (key == '8')
{
strokeWeight(8);
}
if (key == '9')
{
strokeWeight(9);
}
//Drawing tools.
if (mousePressed == true)
{
line(mouseX, mouseY, pmouseX, pmouseY);
}
if (key == 'q')
{
stroke(255);
}
if (key == 'w')
{
stroke(0);
}
if (key == 'e')
{
stroke(125, 125, 125);
}
if (key == 'r')
{
stroke(0, 255, 0);
}
if (key == 't')
{
stroke(0, 0, 255);
}
if (key == 'y')
{
stroke(255, 0, 0);
}
if (key == 'u')
{
stroke(255, 255, 0);
}
if (key == 'i')
{
stroke(0, 255, 255);
}
if (key == 'o')
{
stroke(255, 0, 255);
}
//Complex drawing tools.
if (key == 'z')
{
if (mousePressed == true)
{
spray ();
}
}
if (key == 'x')
{
fill(255);
ellipse(mouseX, mouseY, 20, 20);
}
if (key == 'c')
{
brush ();
}
if (key == 'v')
{
fill(0);
ellipse(mouseX, mouseY, 20, 20);
}
if (key == 'b')
{
fill(255);
rect(mouseX, mouseY, 20, 20);
}
if (key == 'n')
{
fill(255);
rect(0, 0, 800, 600);
}
if (key == 'm')
{
fill(0);
rect(0, 0, 800, 600);
}
}
//And end of simple lines or key presses.
//Start of coding for more complex drawing tools.
//Spray.
void spray ()
{
strokeWeight(0);
//Speed of spray.
int maxIterations = 25;
//Spray's width.
int width1 = 30;
//Radii.
float rad;
//Angle.
float angle1;
//Positioning.
float x;
float y;
//Spray qualities.
for (int i = 0; i < maxIterations; i++)
{
rad = random(width1);
angle1 = random(360);
x=(rad*cos(radians(angle1)))+mouseX;
y=(rad*sin(radians(angle1)))+mouseY;
point(x, y);
}
}
//Brush.
void brush ()
{
float d = dist(pmouseX, pmouseY, mouseX, mouseY);
if (mousePressed == true)
{
strokeWeight(constrain(20-d, 3, 20));
line(mouseX, mouseY, pmouseX, pmouseY);
}
}
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