Tut­o­r­i­a­l 6

by Michael McCammon
  • Show Sketch
/** @peep sketchcode */
size(500, 500);
background(55); 
int x = random(width);
noiseSeed(0.2);
// ellipse structure 
stroke(234);
for (int i = 0; i < width; i += 20) { 
  float r = random(width/50); 
  strokeWeight(r);
  float d = noise(width)*250; 
  float offset = r * 5.0;
  ellipse(x, i, d, d);
}

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