/** @peep sketchcode */ size(500, 500); background(243); fill(143, 33, 200, 100); beginShape(); vertex(40, 40); for (int y = 40; y <= 480; y += 20) { if (y % 40 == 0) { vertex(480, y); } else { vertex(40, y); } } vertex(180, 180); endShape(CLOSE);
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