- Show Sketch
/** @peep sketchcode */
//Bubbles in the sea
void setup(){
size(500,500);
smooth();
noStroke();
ellipseMode(CENTER);
frameRate(1);
}
void draw(){
background(0,76,153); //redrawing the bubbles to flow
for (int x = 40; x < width; x +=40) {
for (int y = 40; y < height; y +=40) {
float r1 = random(20,70);
fill(255,random(90));
ellipse(x,random(y),r1,r1);
}
}
for (int x = 40; x < width; x +=40) {
for (int y = 500; y > height/2 ; y -= 20) {
float r1 = random(10,50);
fill(0,random(90));
ellipse(random(x),y,r1,r1);
}
}
}
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